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David Brownell authored
This patch introduced a bug preventing flash writes from working on Cortex-M3 targets like the STM32. Moreover, it's the wrong approach for handling no-MMU targets. The right way to handle no-MMU targets is to provide accessors for physical addresses, and use them everywhere; and any code which tries to work with virtual-to-physical mappings should use a identity mapping (which can be defaulted). And ... we can tell if a target has an MMU by seeing if it's got an mmu() method. No such methood means no MMU. Signed-off-by: David Brownell <dbrownell@users.sourceforge.net>
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